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Jolt_91 t1_j6j3xp7 wrote

Wow, unreal

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O_MORES OP t1_j6j6o86 wrote

Indeed, because NT 3.51was by no means meant for gaming, there is no DirectX support, only some Open GL support.

Anyways, Epic games decided to develop Unreal on a NT platform - so the game will start and will work in NT 3.51.

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fuck-fascism t1_j6j4u9z wrote

The game looked quite Unreal for its time. Played the everloving crap out of it on my OG iMac w/ a 8mb VooDoo2 card.

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O_MORES OP t1_j6j7xne wrote

I played it first rendered in software on a S3 Virge GX/P233, but still looked incredibly good.

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spazzardnope t1_j6jirqs wrote

Think my Voodoo 2 actually came with this game, and Incoming and possibly Descent 3, and a weird racing game.

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wrath_of_grunge t1_j6kv7n6 wrote

the original iMacs didn't use a Voodoo 2.

no macs did, though they could be made to work. i gave my stepdad my Voodoo 3 when i upgraded, he flashed it over to work on Mac. we had it in a 8500/200.

iMacs couldn't do this though, they didn't have a expansion slot.

edit: i was wrong. see the following comment.

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fuck-fascism t1_j6kz68k wrote

The very first Bondi blue iMac (Rev. A) had a mezzanine slot for expansion. There was a VooDoo2 card which was produced to utilize this slot. I had the original Bondi blue iMac with the VooDoo2 mezzanine slot card.

https://lowendmac.com/2018/low-end-macs-compleat-guide-to-cards-for-the-imacs-mezzanine-slot/

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Dopest_Bogey t1_j6l2c69 wrote

Can't believe NT will even run it? I don't think I played UT until W98 maybe 95.

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darkside55566 t1_j6jqut8 wrote

Rtx enabled ?

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O_MORES OP t1_j6jsihl wrote

I do have an actual RTX card on the very same machine I installed this NT 3.51 running Unreal. It looks like older NT can get along with newer CPUs like Ryzen 3900X.

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