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JournaIist t1_ivgjmj6 wrote

Nah, computers learned pretty quickly how to consistently beat humans in a game such as Dota 2, which is more akin to the type of "creativity" you're talking about than say chess. If they can do that, it wouldn't take them long to figure out how to do it in the real world if given a clear objective. Particularly, since they could run thousands of simulations a day just to "learn."

Sure when playing against humans the AI was got once or twice but it wasn't long before it was basically unbeatable.

Also, humans may be "immune" to EMPs but there's a lot of stuff we need that computers don't (i.e. drinkable water and oxygen) and a lot of stuff that we're vulnerable to that computers aren't (poisons, gasses, etc).

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