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doctorhino t1_j0cwvqn wrote

Have you played game builder garage for switch? Nintendo has a really interesting high level flow chart type language in it.

Overall these are fine for grasping the concept but programming is no small task and it takes an attention to detail and engineering mindset to be able to actually build with it versus just read it. A lot of people just don't have the patience for it.

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lupius_mohnschein OP t1_j0cxo1s wrote

Right, but only because up until know, there was no work of fiction that managed to do that in an entertaining sort of way. But what if there would be something like the series Queens Gambit for Programming? I'm sure that would be possible. A young witch learning programming and then excelling in it. Then many people could be brought to programming.

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doctorhino t1_j0czcyk wrote

I think the problem is once you're there. You're dealing with compiler issues, library compatibility, shit with AWS you're dealing with everything all the way down to the OS through code and scripts alone. I think a lot of people could grasp the concepts and then get into the actual work and hate it. Personally I love solving puzzles so it's like one big puzzle to me but sometimes it still feels like beating on an old TV to get it to work.

So while I think you could equip them with the right education to know what programming is I think the actual reality of it right now is still pretty crude. But it's always good to think about how to educate people.

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lupius_mohnschein OP t1_j0czz9y wrote

It's true, you cannot really get deep into stuff. I'm talking more about programming on a very basic level: visual programming, low-code. Maybe in the future, more companies build stuff like that into their programs and everybody can program a little. Then knowledge about it could be useful.

And the gory details they can learn if they want to (what, true, they probably won't in most cases :D)

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samanime t1_j0gtntq wrote

I'm a firm believer that anyone could be a successful developer if they were determined enough.

But having that determination and the necessary patience to stick with it long enough to gain the requisite skills is a challenge that not everyone is interested in.

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Lord0fHats t1_j0eoj51 wrote

Ultimately the problem facing programming is that getting good at it means being good at math and having fine attention to structure and detail.

As a person alive today, people alive today don't like math, structure, or detail :P

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lupius_mohnschein OP t1_j0fnlob wrote

I think you are forgetting creativity, also an important aspect. And I think if people are creative and have a problem that are interested in, they will willingly get their head around the other stuff, too (at least some will).

After all, all jobs that require some thinking need those skills. And with more automatization and digitalization, those jobs will only become more.

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lupius_mohnschein OP t1_j0cxts6 wrote

No I haven't but it looks awesome. However, I'm thinking how to incorporate computer knowledge in fiction, which no one has until now properly managed to do.

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lupius_mohnschein OP t1_j0cxxrf wrote

I think it could be gen z' answer to the question, Zadie Smith asked gen y ten years ago:

β€œOr is it possible he just loves programming? No doubt the film-makers considered this option, but you can see their dilemma: how to convey the pleasure of programming - if such a pleasure exists - in a way that is both cinematic and comprehensible?”

Zadie Smith (Generation Why?)

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