tyeishing OP t1_j87f6m9 wrote
Reply to comment by Anzeis in I am Tye Abbott, the solo developer of Yuma Will Burn- An interactive moral thriller where choices have long-lasting story and mechanical consequences. Ask me anything! by tyeishing
No worries on the questions! Love talking about my work.
I do everything myself except for music, I can credit Freesound(dot)com for the music, alongside a few tracks done by Alex Karan. Also hired a VA for the intro on Fivver.
I was motivated to make my game because I think that video games are the last frontier of narrative innovation. Traditional media can craft insanely evocative stories, but I think that there's a chance that video games, and their immersive ability to take a player into the drama of a story, can push that emotional resonance even further beyond.
My greatest challenge is the scope of this project. I can earnestly say that it's the hardest thing I've ever done. The intro has been rewritten (no joke) 17 times, and working on Yuma Will Burn is often draining. That being said though- NOTHING has ever made me happier. The reasonably positive reception online and the interest expressed in the project keeps me going. I saw someone a few days ago on the Pathologic subreddit talking about the game's store page and comparing it to Pathologic and my heart melted. I want to make art for a living, to enrich people's lives, and that exigent motivation is stronger than I could describe.
Pathologic 2 for overall best experience, it's my favorite piece of media period. Frostpunk is a close contender too, and Breath of the Wild is also a major time sink for me. (Fallout New Vegas and Rimworld are in the top 10 too.)
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