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Arcadian_Parallax t1_j2sd1o7 wrote

Honestly, the whole time I was reading through the site, all I felt was:

"Wow! The design of this website really sucks!"

Tiles and text are all way too big. No real examples of anything in action. The reference links, rather than the actual content, comprise a majority of each card's page. Plus, it takes like 5 scrolls to get from the top to the bottom of a page that really has very minimal content.

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puffbro t1_j2sexc4 wrote

Yea was definitely designed for mobile not computers. There should be a law about "The better a UX is for mobile/portrait, the worse it is for PCs/landscape"

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fizst t1_j2sjs93 wrote

Good call. We can name it the puffbro conjecture.

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narrill t1_j2w21mu wrote

This isn't necessarily true though. For example, it's a lot easier to read text if it's in a fairly narrow column since you don't have to scan horizontally to read it.

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Eightarmedpet t1_j2sxogm wrote

You sound like an over 40 developer (I’m not far off the same so not an insult). Users understand how to scroll these days and so it instinctively, size is subjective.

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