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Centurion902 t1_izd6r4m wrote

Inhuman play would be flagged as untrustworthy and make it difficult for the AI to make alliances in game, thus leading to weaker play overall.

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[deleted] t1_izdjyj3 wrote

Thanks, this answered my question. I guess the point is to be imperceptible to other humans, not necessarily to an algorithm, which was my confusion. It also makes this result more impressive.

If other humans detect that a player is an AI bot, it may diminish their ability to form alliances through the general lack of trust people have towards AI. As you said.

This work would help towards building human like agents, for which there are lots of motivations for developing.

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