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Wacov t1_j96nvx5 wrote

Depends how you define "biggest" but running an ML physics sim per-frame per-character in a AAA title would add up to a hell of a lot of inference.

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PacmanIncarnate t1_j9d7yaw wrote

The bigger use isn’t games, but animation or VFX. They require high quality simulations that sometimes take days to render a few seconds of simulation. Every tech that can cut that time down without a substantial loss of quality is huge.

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