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nezroy t1_itqeh1c wrote

Worth mentioning that most people don't actually blink perfectly in sync, and up to 10ms of asymmetry is pretty normal. 3D artists often have to account for this when doing facial animations to avoid looking suspiciously "un-human".

(Though as per that source, the cause of the asymmetry does not originate in the brain, it's in the muscle response).

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