JaggedMetalOs t1_jabnco7 wrote
Reply to comment by waxlez2 in ELI5: how does rendering a video game resolution above your monitor resolution make the picture more crisp? by ItsSnowingOutside
Mip-mapping is slightly different - it's automatically using smaller versions of textures for far away objects, which speeds up rendering and makes the distant textures look better as the GPU isn't good at scaling textures down more than 2x.
What OP is talking about is better described as antialiasing.
[deleted] t1_jabp3lz wrote
[deleted]
VanillaWaffle_ t1_jabp8ya wrote
character development
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