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BrewKazma t1_iy3pemw wrote

They have that on ps5. It is software based. It can make any soundbar sound like it has speakers behind you.

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Bacalacon t1_iy4250r wrote

PS5 3D audio is quite an improvement but I honestly never felt sound coming from behind, just mostly from the sides

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BrewKazma t1_iy44qiy wrote

On mine it seems to come from everywhere. Its kind of off-putting .

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Bacalacon t1_iy4lbam wrote

Man I wish that happened with my soundbar. On headphones it's glorious tho.

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trapezoidalfractal t1_iy5lgc2 wrote

The worst is when a game has really high quality chatter as ambient noise. So many times I’ve taken off my headphones and looked around because I swore I could hear someone right behind me.

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DoomBot5 t1_iy5ou4l wrote

Usually that's the results of room acoustics. Software can't fix everything.

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BrewKazma t1_iy5w4cq wrote

I mean, when I got in the beta, and turned it on, it was radically different. The software was very much doing something, and I wasnt in a different room.

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DoomBot5 t1_iy5z8kf wrote

For sure, it's trying. You just can't fix everything with software.

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BarryTGash t1_iy59rdn wrote

It might be an implementation of HRTF - head-related transfer function.

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BrewKazma t1_iy5a1m8 wrote

That is exactly what it is. The new Tempest 3d engine.

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BarryTGash t1_iy5ltqb wrote

Oh, cool. I'm not familiar - will go and investigate.

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