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Madholm t1_iyyakz1 wrote

With the current state of Meta and the general ‘meh’ status of VR gaming, why should Apple even be in a hurry to push out a product?

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PrivatePilot9 t1_iyyekyn wrote

Because Apple has been quietly watching from the sidelines, collecting data on the “meh” experience, and fixing what makes it “meh” to begin with.

See above comments. This is what they do, and they do it well.

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Madholm t1_iyyg7ht wrote

No, there just isn’t a market for it. Even best use scenarios like gaming doesn’t have consumers biting on the tech and gamers will buy just about anything.

You think that just because it’s Apple that will change? Sorry man, this isn’t an MP3 player, phone, watch, headphones type situation where Apple can capitalize. It’s a severely floundering hardware segment and small things like cutting the cables to make it wireless and more user friendly isn’t going to solve the problems with the platform.

What I mean is that Apple is going to have to reinvent the wheel for this one to be a success, because there is nothing compelling to build from at the moment. Microsoft actually has a somewhat more viable market strategy for their headset, but it’s clearly not a consumer device.

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