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zombieman2088 t1_j0crn3c wrote

The steam deck fixes where the steam controller failed. If they base the steam controller 2 on the steam deck it would sell infinitely better.

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Hakairoku t1_j0eao9p wrote

Every failed Valve project has it's DNA in the Steam Deck

Even the losses such as Steam Link and Steam Machines ultimately contributed to the culmination that is the Deck. I think the only one that did well that became a part of the Deck was the Index's sound system being applied to the Deck.

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jazir5 t1_j0fm82l wrote

And that's the best way for a company as big as valve to do it. Take all of their failures which had a solid foundation at their core, roll up all of the fixes into one ultimate product like the Deck that sells well. Too many companies have a failure and just abandon the idea entirely. Valve uses their failures as learning experiences

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danielv123 t1_j0gjtma wrote

Was steam link a failure? Isn't it basically the same thing as in home streaming, which has been great since it launched?

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Hakairoku t1_j0gr1h1 wrote

The common sentiment with the Steam Link was that it was rendered redundant by just buying a really long ethernet cable.

It was a harsh sentiment, since I believe there's a genuine use case for the Link for situations where a long Ethernet cable won't cover.

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danielv123 t1_j0gttww wrote

That doesn't make sense to me. In what way can an Ethernet cable replace the steam link? You use steam link over the Ethernet cable, or wifi or wan if you feel like it.

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GimpyGeek t1_j0d1js2 wrote

I think the problem there is the size, it works on deck with the screen, but without it, getting that much in a reasonable space is rough.

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FlatulentWallaby t1_j0cuf67 wrote

I'd rather they base it on the PS5 controller with adaptive haptics triggers.

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