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[deleted] t1_j34j4z9 wrote

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what595654 t1_j3gpnka wrote

No. VR Headsets use it.

And actually, bad 3d died. The type that uses glasses. Glasses free, eye tracked 3d hasn't been tried yet. But, for TVs this wouldn't work because of the eye tracking. Only one person at a time.

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[deleted] t1_j3gprhc wrote

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what595654 t1_j3gsicd wrote

Why is the iPhone relevant here?

How many VR headsets have been sold?

What is the definition of niche in this context?

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[deleted] t1_j3gsoel wrote

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what595654 t1_j3gt35h wrote

Is the iPhone the only successful product?

What is your metric of successful?

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[deleted] t1_j3gub9t wrote

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what595654 t1_j3gxsbw wrote

What is your definition of shit?

You seem to only speak in generalities. How are you drawing your conclusions? What data? What metrics?

Do all product categories start off as a success, or does it take time to refine the hardware? When the first computer was released, how many were sold? What about the second year? 10th year? What about smart phones? What about TVs? How long did these products take? Are there more TVs sold or iphones per year? What about microwaves? Laptops? Milk? What is your definition of shit? Compared to what? And why?

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Jamie00003 t1_j3gy3bx wrote

What a stupid question. I mean, VR isn’t popular and isn’t selling well. https://www.cnbc.com/2022/12/28/metaverse-off-to-ominous-start-after-vr-headset-sales-shrank-in-2022.html

Plenty of other articles to suggest this. Even fever people care about 3D

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DarthBuzzard t1_j3i8vx5 wrote

VR is selling pretty much as expected for an emerging industry. Nothing particularly bad or worrying going on here.

You often have a year or two with a decline (and this decline is arguably mostly attributed to the worldwide economy).

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