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AuroraFinem t1_j4vb8o7 wrote

“Hardened soldiers” aren’t any less susceptible to motion sickness. A lot of VR games used to give motion sickness and it’s possible to improve to get rid of it or make people experience it less, they found a performance issue, now they need to go back to try and fix it then test it again.

If everything got scrapped because it didn’t work initially we would have nothing.

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OSIRIStheGODofDEATH t1_j4vij8u wrote

Got a vr headset recently and never had any motion sickness in all but one game - so it’s definitely a performance / software issue that can be fixed.

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Gacsam t1_j4w9t7f wrote

It's also a person thing, I think. Some people in my family can play VR for a long at a time, others start feeling woozy and play in shorter bursts.

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SGTBookWorm t1_j4x5b3m wrote

I know people who get motion sick playing regular video games on a stationary screen, so it's an inherent flaw of VR/AR.

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GonnaNeedMoreSpit t1_j5616ty wrote

Certain games make me feel nauseous but most are fine. Its when the screen moves alot with the motion of the characters head. I think it's called camera sway, thankfully a lot of game have the option to switch it off.

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GonnaNeedMoreSpit t1_j560ynu wrote

I tired a couple game on a vr headset both times I felt very sick within 10 mins. But I also get seasick out at sea so I think it's a me thing. I wonder if the motion sickness tablets work for things like vr or ar headsets?

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