Guitarist53188 t1_j5ik5pw wrote
Wtf is this shit. Steam deck had reached it's limit.... Unoptimized games!!!
MaxxB1ade t1_j5j6wsp wrote
Pretty sure this is why a lot of AAA games bomb on release, not because they are bad games but you need a god-tier system to run them.
Doom is probably one of the best examples of a game that bucks this trend.
The newest AAA games will just have to wait until people have systems that can play them well before they get the sales.
I have 2 PCs that I play games on and both GPUs are in the top 5 of steams own hardware survey (1060 & 1050ti) (https://store.steampowered.com/hwsurvey/Steam-Hardware-Software-Survey-Welcome-to-Steam) so if developers are not going to aim for those cards as a minimum requirement for solid gaming then why would we part with our hard earned cash. Although 20 and 30 series gpus are in the list, they hardly dominate it.
Also, the Steam catalog is massive and a lot of games from even the last 15 years still look very good and play really well on my level of hardware.
NightStorm1000 t1_j5iy5kp wrote
This.
Just Devs being bad at their Jobs.
Livineasy629 t1_j5iz074 wrote
Especially Gotham knights, it’s optimized horribly everywhere. I have played it on the deck and on the pc with a 13600K and it’s just awful
Plague Tale also seems to be the same although there are thousands of rats soooo it gets a mild pass on being cpu constrained.
Obviously there are games the deck won’t run well, or at all. I don’t think that’s always devs being bad at their jobs.
I think at least with this one many of these games have been in progress for awhile and didn’t target the deck because of worry about popularity even if they knew about it in advance
PleasantAdvertising t1_j5j8a2e wrote
Devs don't control what gets created.
10ZackT t1_j5j9opd wrote
At a certain point in the hierarchy they do.
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