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ZazaB00 t1_ja7brsa wrote

Fighting the arbitrary rules that R* puts in place for missions. I got really tired of seeing “Mission Failed” because I looted bodies like the game taught me to do, or simply didn’t approach the missions exactly how they wanted me to do so. That was incredibly draining and why I don’t think the game is as great as people continually claim it to be.

Sure, it’s a great cinematic experience, but it’s frustrating to see a open world turn into an on the rails ride.

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Gay_Charlie OP t1_ja7bxf1 wrote

I agree, the first Red Dead Redemption was so rich in it's gameplay then they turned the second into a theme park ride.

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