Submitted by GKenelly88 t3_11decpw in gaming
ninjabell t1_ja8i42z wrote
Honestly I hated the fixed camera perspectives. It was done because of the technological limitations at the time. The scenes were renders, which allowed for better graphics. Now graphics capability has long reached a point that it is not necessary. I didn't play some of the Capcom titles of that era because it was so unintuitive to always use up to move forward regardless of camera angle.
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