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Valoneria t1_ja7epj8 wrote

  1. It's hardware intensive
    1. Hardware optimization is a time consuming task, the job of most AAA publishers these days seems to prioritize about shovelling as many games out the door, with optimization being second place
    2. The amount of players being cut-off due to the high requirements would be too high for the game to be profitable
  2. The Return of Investment on such a task is likely not going to be good. There's a lot of great looking games on the market, but they usually lack something else, bringing in a good looking but subpar experience
  3. Photorealism is generally not a requirement of gamers, just see the success of Minecraft and Roblox
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