Valoneria t1_ja7epj8 wrote
- It's hardware intensive
- Hardware optimization is a time consuming task, the job of most AAA publishers these days seems to prioritize about shovelling as many games out the door, with optimization being second place
- The amount of players being cut-off due to the high requirements would be too high for the game to be profitable
- The Return of Investment on such a task is likely not going to be good. There's a lot of great looking games on the market, but they usually lack something else, bringing in a good looking but subpar experience
- Photorealism is generally not a requirement of gamers, just see the success of Minecraft and Roblox
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