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PapaProto t1_je2l2xs wrote

I just love the core formula.

Change some things yeah, like new forms as Wolf Link, mechanics & traversal Sailing, or Minish sizing up/down, Merging into walls etc as much as you like but whatever LoZ you played - they had the same core formula and charm.

BotW, fun in its own right, didn’t have what makes LoZ a LoZ - to Me.

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compguy42 t1_je2tvop wrote

I totally get that, and that's valid. I think maybe a better way to say what I feel is that after OOT, the 3D Zeldas slowly started to lose me because I could never shake the feeling that I was playing "OOT But X" (sailing, wolf, etc). BotW was the first 3D Zelda to make me feel like I felt playing the 2D Zeldas again.

That's not to say I thought the 3D Zeldas were bad games. Not at all. But after a certain point, I didn't feel the connection to the franchise I once had, until BotW pulled me back in.

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PapaProto t1_je3zlpe wrote

There it is. You’ve actually summed it up well - “OoT but X” is, in essence, what I want.

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