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snejp90 t1_iudbayq wrote

Well, the truth is that in terms of raw power PS5 is simply incapable of 4k60fps with graphics that can be perceived as "next-gen", and games like the new Plague Tale prove it. Either that or devs can't/refuse to optimize their games with next-gen hardware in mind. Time will tell.

When it comes to the controller, I've seen it utilized well in a few games, so it's DS4 all over again. Remember all those titles that had game mechanics clearly designed around the features of PS4 gamepad, like InFamous? I expect DualSense to share the same fate.

Cross-gen compatibility and next-gen upgrades are a welcome addition, though. Games like Wreckfest, D2R or even Deep Rock Galactic play so much better on PS5.

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Square-Jackfruit420 t1_iudcds5 wrote

Plague tale is the single worst example you could ever use to make any argument.

Small indy dev doesnt optimize game for consoles, more news at 10.

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snejp90 t1_iueum6z wrote

250 employees is a small indie studio? Almost 20 of experience developing games for multiple platforms is not enough?

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