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Alco_god t1_j2cr1lw wrote

This entire post proves your point. Imagine complaining about a whole set of OPTIONAL options because it is against the designers vision. Like complaining that someone is wearing their glasses to view a painting because they should view it as their circumstances dictate.

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Magnon t1_j2crfkk wrote

The painter painted it to be viewed with regular vision though. That's how it's meant to be experienced, viewing their painting with poor vision is not the intended experience.

Just like beating a game that a game designer wants to be hard on an easy mode is not the intended experience.

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Alco_god t1_j2crk54 wrote

Well then the painting isn't for everyone is it. If you can't view it with normal vision you shouldn't bother trying.

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Magnon t1_j2crpd7 wrote

Not everything is made to be for everyone. Musicians don't write a song and then make sure it has enough bass to be enjoyable for deaf people.

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mgmcorruptions t1_j2csvkw wrote

I think that maybe The argument you are looking for is,like the person that is wearing glasses maybe if you have a very specific disability you could get a controller to match said disability?

Edit: I think they are referred to as adaptive controllers. But that may just be a specific type.

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Magnon t1_j2ct6mt wrote

There's such a broad range of physical disabilities, an easy that's manageable for one person might be completely impossible for someone else. You literally can't please everyone, and some companies want to deliver exactly what their vision is.

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mgmcorruptions t1_j2ctgy0 wrote

Yes that's correct. Hence the adaptive controller suggestion.

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