LasciviousApemantus OP t1_j6nm8x2 wrote
Reply to comment by StupidGenius11 in Would you play a free to play infinite roguelike whose only microtransaction was permanently unlocking permadeath for a single character / run and what do you think the fair price per character for this kind of monetization should be? by LasciviousApemantus
What if it was specifically designed so it didn't affect multiplayer and skilled players could unlock the same mechanic in a single run if they got far enough?
EndOfExistence t1_j6oejb3 wrote
That doesn't make it any better.
Viewing a single comment thread. View all comments