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dat_potatoe t1_j6o64xh wrote

Doing that in a permadeath MMO like Realm of the Mad God would be one thing. Where a character takes 20 hours to maximize their stats, and then can be used for hundreds of hours beyond that to grind for general account progress.

But in a roguelike, a singleplayer game designed around short 2-8 hour runs, where survival during that singular run is the entire point...I don't see why I would. I don't see why I would pay real money to revive myself in Risk of Rain 2 or something.

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