Submitted by PraviPero t3_zuxwad in headphones
QTIIPP t1_j1prexo wrote
I’d say there’s a few primary factors at play, most of which folks have mentioned here. Neither of you are totally wrong, just maybe not considering or know the bigger picture.
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everyone has slightly different hearing, and their ear/brain actually becomes accustomed to whatever they typically listen to. So, a different sound profile may sound wrong, even if it’s technically “right”. This is likely part of why your friend hears it as good, and you hear it is wrong - he’s used to it, whether it’s good or not.
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game audio can’t often be trusted, given it isn’t nearly as high of a priority to make it neutral or natural, and compression for the sake of file size often plays a part. Ultimately, games vary a lot and the makers don’t necessarily have “studio” or “reference” audio gear in mind.
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these beyers don’t play well with compression from my experience due to their treble peaks. To me, it made things sound harsh and digital in a way. They are also on the lean side for the vocal range, lacking things like “warmth”, “body”, and “fullness”.
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