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anengineerandacat t1_jb5c3th wrote

Initially yeah, I generally agree with you; but at some point you start using tools to target and farm what you actually need and that exploration feeling largely gets lost pretty quickly once you start tapping into Pokemon Go Nest maps and such.

Then you start studying how spawning works, tap into some glitches there, etc.

Pokemon Go has like 700+ Pokemon... so you aren't going to catch them all by simply just walking around your town; in fact at some point all you get is your regional spawns until you actually fly abroad or utilize and tap into events.

Then you'll generally start using Bluestacks and some GPS mock tool to get whatever you need in different countries.

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GyakuBoop t1_jb5euyr wrote

Thats the point of my comment, they knew people are using tools to play the game after a while and haven't even considered tapping into that market in the slightest.

Like, imagine a fully open world mmo pokemon game. Theres absolutely a market for this, but the only thing even close to it is PoGo on emulators or Minecraft mods. Nothing official

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anengineerandacat t1_jb5h55i wrote

Hard to really call Pokemon Go an "MMO" it's a lite version for sure but I agree that a fully fledged Pokemon MMO is an untapped market.

The older Pokemon games had some great mechanics where at least duo'ing could easily be a thing for PvE content and obviously the whole PvP aspect would simply be what we have today (except wandering the world).

I think what? TemTem is the only real one in this space? I haven't played it so I don't know how good it is but perhaps Nintendo might one day partner-up to offer a spin-off if their engine is decent enough.

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