asleepaddict t1_jcxvrz7 wrote
Reply to comment by Jack-Campin in Loot box purchasing is associated with gambling and problem gambling when controlling for known psychological risk factors of gambling by AddictiveBehaviorLab
It is typically a pack of digital items to use in a video game. Usually chances of getting something considered “a very useful item” are slim to none.
Basically, loot boxes are purchased to unlock “random” items/characters with the hope of something great, instead of purchasing something specific.
I find that my gaming friends do not care for these types of things, while my decade younger sibling and their gaming friends are absolutely obsessed.
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