CJOD149-W-MARU-3P t1_j94wbwl wrote
Reply to comment by Thatingles in Microsoft has shown off an internal demo that gives users the ability to control Minecraft by telling the game what to do, and lets players create Minecraft worlds by AI language model by Schneller-als-Licht
The future of NPCs specifically is going to be wild. The designers will only need a book of world lore and a background bio for each character, and the NPCs will be able to have rich, meaningful, unscripted conversations with the player.
On the other hand, I can envision myself becoming like the parents of the 90s, fretting over the influence of violent videogames and modern technology. For example, when GTA6 comes out and someone mods it to have AI-powered NPCs who literally beg and plead for their lives, are we sure that 14 year olds mowing them down with virtual AR15s won't be psychologically impacted in some way?
It also occurred to me that online games with a small userbase will probably 'fluff the numbers' with AI bot players who are indistinguishable from human players, the same way social networks and dating apps use bots to create the impression of a bustling community.
Thatingles t1_j95acjt wrote
All of these outcomes are highly likely, and you didn't even mention the swamp of personalised porn that is looming on the horizon. Like most tech, AI is a double edged sword and it will undoubtedly cause a lot of issues.
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