Submitted by kamenpb t3_11ss3lc in singularity

For a while now, I've been thinking about how virtual agents will impact society as they develop the capacity to carry out general tasks on our devices. While this will certainly be a significant development, I've recently come to consider that the potential of virtual agents (powered by GPT4, say) goes far beyond that, especially when combined with VR.

In VR, we can quite literally transcend any physical limitation, enabling agents to collaborate with us in ways we could never have imagined. Ideas and actions can, in theory, be instantly visualized, tested, carried out, changed, etc.
Imagine a virtual environment where agents can take on any form, shape, or size, adapting to the specific needs of a given situation. They could seamlessly collaborate with us, sharing their extensive knowledge and learning from our experiences. This could lead to unparalleled advancements in all fields.

Sam Altman mentions here that an ideal use of a proto-AGI system is to become an AI scientist, so to speak. To me it seems that the ideal "testing space" for the agent (and the engineers) would be within a VR setting.

While Mark Zuckerberg recently announced that Meta is forming a new top-level product group focused on generative AI, it's unclear if his vision aligns precisely with these ideas. He mentioned applications like WhatsApp and Instagram filters, which seem relatively simple in comparison. However, it's possible that this announcement has planted the seeds for more advanced applications. It's hard to gauge Meta's true intentions, considering the somewhat disappointing track record of their previous releases.

Curious to hear your thoughts.

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shmoculus t1_jcfcpd5 wrote

I think generative ai will become vr / ar's killer app. Once image generation is fast enough to be percieved as reality, you can explore endless worlds, stories and adventures.

Interacting with artificial agents is going to be a game changer in virtual spaces

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anaIconda69 t1_jcfdj5k wrote

This. Imagine if MySpace 2.0 is having a 100% unique VR chill out room, office, meditation space or whatever. Combine with great sound design and let people link VR streams from their personal space.

People don't buy VR sets because they're still a nerd/gamer thing. It must become a status thing and the masses will follow

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Nanaki_TV t1_jcftw55 wrote

I believe the only thing lacking at this point is capable hardware. We are going to need more VRAM on our machines at home. Hopefully that price comes down quickly like we saw with data on hard drives. My 12 GB VRAM is barely enough for me. Could use 24 but would like over 100.

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qrayons t1_jcglmnc wrote

Yeah right now most people barely have the hardware that you would need to generate the environments/actors, let alone experience it in VR at the same time. I think what we'll see as an intermediate step is an explosion of content created for VR ahead of time, and then you'll be able to step in and experience it. It'll be a while before we can simultaneously generate and experience.

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Nanaki_TV t1_jcgtmyr wrote

I’m envisioning arcades coming back now. Big server room for the AI and VRAM to power the games that would be too expensive for normal everyday people to afford. That would be kind of exciting if arcades got a second wind because of that. Haha

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feelmedoyou t1_jcgvgwb wrote

When you think about what video games are, which are essentially an exercise in creating dynamic virtual spaces, we were limited to pretty much hard-coding everything: gameplay, npcs, quests, actions. This reflects in the structure of games: if you want to roleplay as a soldier, you need a first-person shooter, if you want fantasy, you need an rpg. The actions of the player are limited to mostly combat and planned conversations with the npcs. Every game is disconnected from others and there is no compatibility.

The real goal, I think, has always been to simulate a fully dynamic and "smart" environment in the virtual. Maybe we are now at the point where something like that is possible, where the virtual is generated in real time by the AI and can be fully controlled to whatever conditions we want. So there would no longer be a need for separate hard-coded spaces. It will just be one big world with many locales to visit and experience.

The apps that we have, the internet, games, and so on, are a product of our desire to jump into a space that is like the real world but is detached from the limitations of the real world and the consequences of being in a physical body and bound by physical laws. Essentially, we want a virtual space to dream on endlessly fulfilling all kinds of desires. The question then arises, what's going to happen to our "real" world when the virtual becomes too enticing.

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SlenderMan69 t1_jchklsr wrote

Its definitely a superior medium to share information, gain experience, learn, and be creative. For some reason i think of the Palais Garnier but you’re not watching the Opera your’e the maestro.

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okcrumpet t1_jciyjn4 wrote

Artificial intelligence + Virtual Reality = Artificial Reality

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nillouise t1_jchnf2n wrote

How the world change is unimportant, how to make money from this change is important.

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kamenpb OP t1_jckczl1 wrote

the concept of human currency will eventually become irrelvant.

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nillouise t1_jcljba9 wrote

This is only one possible result, before that time, the useful thing is trying to make money.

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