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monsieurpooh t1_ivwdsux wrote

IMO, it will most likely require AGI. It is almost the same task as a fully automated software engineer.

In the mean time we have my game called AI Roguelite on steam to entertain us until then

Edit: some might wonder why it would take so long if we already have auto video etc. This only becomes clear when you start thinking about how to build this kind of game (i.e. what would AI Roguelite 2 look like and how would it be built). It is not enough to auto generate video or models or even animation. With those 3 we could get something like No man's sky that's much more visually detailed but not necessarily better gameplay. The game needs more info like what each attack/ability actually does, creative enemy abilities/behavior, what the effect of an item should be (which are often very open-ended and shouldn't simply be +dmg) etc. When all these are taken into consideration it basically requires AGI

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