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Superduperbals t1_iy3mw17 wrote

Why can’t we just have a little computer with a good GPU and an antenna that locally streams PC content to a lightweight display instead of insisting on packing all our apps onto a piece of shit Android APK?

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nebson10 t1_iy3s98k wrote

Lag is more important in VR than in possibly any other application.

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grafixcoder t1_iy4kpz4 wrote

You already have that with Virtual Desktop and AirLink on these Mobile VR HMDs.

The issue is that it requires a somewhat decent gaming PC (with a reasonable gaming GPU) and newer Wifi hardware (Wifi 6 compatible router).

The market of those users is small right now, so most devs focus on the Android/APK apps since it's a much larger addressable market.

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rixtil41 t1_iy4lx1y wrote

We could but stream gaming to the other side of the world with as low latency as a 1 millisecond monitor will never be possible. The speed of light to other half of the world and back will be over 100 milliseconds which is unacceptable. To get streaming as good as a millisecond monitor the server or data center would have to be no father than about 93 miles or 149 kilometers away from where your streaming.

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Superduperbals t1_iy7f16h wrote

I mean streaming locally. Just a few meters from a box in your living room to the headset on your face. The box being a computer with better specs than a 2012 android phone.

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