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Sieventer t1_iy8nt6b wrote

Basically we need cloud gaming in VR.

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FezNt t1_iy8shvq wrote

Well, not exactly... The ideal situation offloads just the GPU to the cloud/edge/local box, with the applications still running on the headset. Therefore no change to applications already designed to run on the headset (except that they can be developed assuming more GPU is available!) Check out the last diagram in the article for what I mean.

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