Submitted by crua9 t3_109fgc1 in singularity
CurrentlyHuman t1_j3yxw5e wrote
Write a script for a video game that will be as popular as religion, couple that with scripts for a movie trilogy about the main video game characters who should be fashioned to appeal to at least 100% of the buying public, produce a number one record to be sung by the main character, two remixed dance tunes, design the logo and typography for the entire series, do all this using language from the 17th century and include something about seahorses throughout
Again but with more yea and oomph, lose the seahorses.
I_am_unique6435 t1_j3zcgrs wrote
the main problem here is the data. You set a few requirements as given it cannot test out. At least not now.
If you define more what makes religion popular you might get better results.
Smellz_Of_Elderberry t1_j478ijy wrote
What makes religion popular is the fear of death, and wonder of the unknown.
Along with habit (for most folks they just do it because their parents did it). But what gets them started, is what I mentioned above.
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