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blackvr t1_iuhhfuw wrote

There’s all sorts of things that could be done but they’ve been trying to go about it in a realistic way. Turns out wallriding is viable in real life too.

At the end of the day it’s going to come down to their damage model being detailed enough to deter this. Obviously last corner last lap with huge stakes on the line in this situation so damage doesn’t matter, but that will be the key to keeping it from happening regularly.

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Klendy t1_iuj2sby wrote

It's viable for one set of turns (maybe two laps at most at Martinsville) before you destroy your car so badly it cannot continue. After the first impact you'll have very little control on the next straight and have to hope you stay stuck to the wall. Video games and simulators don't yet replicate the damage well enough to discourage it

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