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4huggies t1_iu23dr1 wrote

Really? How is this even a question. Nobody wants to play video games over internet. The concept is nice but majority of people myself included will not replace our consoles or PCs for remote play and the internet is too unreliable for when you are at hotels. I bought a switch for travel, I rather have low render quality than input lag or random artifacts

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gagfam t1_iu2bwxd wrote

It depends on the game. strategy games like civ and total war are a blast to play and it's cheaper to play those games by streaming than it is to get a really good cpu.

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Far_Sided t1_iu25cii wrote

Depends on the hotel's setup, really. I've seen places in NC do just fine. I've done plenty of travel as a GF Now founding member and the only bad experiences are :

- Mom and pop places that had a high school kid do their set up
- Old hotels where the brickwork interfered with signal
- Being around the world from the closest endpoint

None of these were issues for non-twitch gaming. And yeah, I can play Cyberpunk with raytracing on an iPad if I want to.

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Bloodyfinger t1_iu2isux wrote

You have no idea what you're talking about. Xbox cloud gaming is incredible. I've played sooooo many games through that service and have pretty much not bought a console because of the service.

You're right that it won't work for a lot of situations, but at home it's amazing.

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4huggies t1_iu4cjyw wrote

What games are you actually playing? I have used XBOX Cloud too, it’s great for simple and casual games but I would not be playing anything fast paced. Again, it’s not that could gaming is 100% useless, Im just saying that the growth and numbers of users required to make it profitable at this time is not there, for many reasons.

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Bloodyfinger t1_iu4jzcw wrote

Guardians of the Galaxy, Gears of War series, Forza, Amnesia collection, Scorn, Immortal Fenyx Rising...... And quite a few more!

That being said, I live downtown Toronto with a 1gbps connection, and lag is <20ms. Basically the best case scenario possible.

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apiso t1_iu2jpf9 wrote

This is a solid late 90s early 00s take.

We will, in the not-too-distant future laugh that we ever owned anything besides a screen and the hardware it takes to interact via stream. Real local processing of any kind will eventually be seen as a past blip in the history of personal entertainment experience like B&W TV, Walkmans, RCA cables, TiVo, iPods, etc.

Stadia was too early and made a lot of mistakes, but they were not barking up the wrong tree.

Edit/Add: I’m not advocating for that future. It’s just the overwhelmingly obvious one because of how it lines up competition outcomes and business objectives to “win” in a marketplace (and where businesses never do more than “lease” you a product - they own your stuff and charge you to use it in perpetuity)

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cajonero t1_iu338rj wrote

You might be right, but I personally don’t think it’s as inevitable as you believe. Centralized data processing would require massive investments in infrastructure, across the whole internet-connected world. It’s an unreal amount of bandwidth if you think about it. It’s not impossible, just staggering and with an incredibly wide impact.

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