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Fgoat t1_iqzjcze wrote

Sony bought studios like naughty dog, guerilla Santa Monica, polyphony etc in the 90s and built them into the industry leaders they are today. That’s the difference. Most modern purchases are companies they have worked extremely closely with throughout like insomniac who were predominantly PlayStation developers until (sunset) or in response to MS trying to buy up the whole gaming landscape (bungie response).

All you have to do is look at their track records, they are not the same at all.

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extra_rice t1_iqznmaf wrote

This. People seem to forget that most of the studios that have become part of PlayStation Studios, were at one point independent studios that had very close relationships with Sony, as in doing collaborative creative work. This is the same for Nintendo.

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FeFiFoShizzle t1_iqzq0vs wrote

I mean, do we actually have evidence Microsoft is not doing this with their current acquisitions? It's not as if double fine was the biggest studio ever. Minecraft seems to be doing great under Microsoft. The Forza series are great.

Like ya I'll give you the kinect days were rough but they havent given any reason to worry considering the quality of their current first party titles.

They even pulled sea of thieves together.

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Fgoat t1_ir03ysl wrote

I’m just talking about their track record. The past says no. Not much to go on with their recent acquisitions. But let’s look at their bread and butter, Halo infinite is an absolute shambles. We’re on whatever season now and the game still has no content , no coop and the stories of outsourced developing is a joke.

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FeFiFoShizzle t1_ir0640i wrote

You mean the game by 343, the studio Microsoft gave multiple chances and multiple extensions plus a massive budget too to make what should have been a slam dunk?

I don't really see how that's Microsofts fault.

What about Minecraft? It's been continuously updated, gotten spinoff games and maybe movies I can't remember. It remains a titan of the gaming industry under Microscoft owned Mojang.

Flight sim is arguably the best looking game ever made and clearly had a pretty large budget even tho it's a niche sim game. (Tho, Microsoft doesn't own asobo.. yet.. somehow)

They continued to fund sea of thieves after a rocky launch and it's great now.

Grounded has been largely developed under Microsoft and just came out with rave reviews.

And again, both Forza and Forza Motorsport are amazing not to mention Turn 10 is making the next Fable game now..

Like ya during the kinect games before Phil Spencer they were trash to their studios but they have been making bangers now, and when double fine sold to them Tim Chaffer even said they intended to be mostly hands off. Their current track record is great.. their biggest fuck up is perfect dark.

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Fgoat t1_ir079vc wrote

There’s more to owning video game companies than throwing money at them. You don’t think the owner of the company is responsible for what they output?

Minecraft was a cashcow when they bought it, nothing incredible has come from Minecraft since it’s inception. People like Minecraft, kids love it. You could release a turd and slap Minecraft on it and it would do well.

Flight sim is great if you are into that sort of thing but it isn’t relevant here, as you said yourself MS don’t even own them. Outside talent.

Sea of thieves is alright, I played it a bit a few years ago but it certainly isn’t Rare’s magnum opus. I mean it’s a 5 year old game now…. Why are we even still talking about it.

Forza is the exception, great games and I love the spin-offs. Truly the only studio to thrive under MS imo.

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FeFiFoShizzle t1_ir0afk2 wrote

If its only the owners fault how come EA releases fun games sometimes

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Fgoat t1_ir0be94 wrote

Talking about a specific franchise. Microsoft had Halo, arguably one of the best FPS franchises. I loved halo 2 and 3 , even reach. It’s Microsoft’s fault that this franchise has gone to shit. They choose who works on the game, they created 343, so any mismanagement and lack of staff is their fault.

Comparing some companies within EA to 343 a studio created by Microsoft, not really comparable.

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