DarkWingedDaemon

DarkWingedDaemon t1_jdfusl9 wrote

That is the plan. I'm going to start it off with small encounters with rampant maintenance drones and security turrets. Then cap off the ship with a boss battle against a combat android just before they get access to the bridge. Then boom, drop the plot in their lap and give them the freedom of where to go from there.

I enjoyed Pandorum quite a bit. The whole twist of the colony ship having crashed on the planet centuries before the start of the movie was wild.

Aye, it would be a fun adventure.

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DarkWingedDaemon t1_jdes928 wrote

Alright, buckle up, kiddos!

Onboard a derelict freighter in a hexagonal corridor, the wall lights begin to flicker on one by one as the camera slowly moves toward a sealed bulkhead. The hull creaks every so often due to years of neglect. The camera passes through a cracked window on the bulkhead door and into a medical bay, where it begins to orbit around an array of cryo-pods in the center of the room. One of the pods has a metal beam jutting through the window and a red holo screen displaying "ERROR! POD BREACH DETECTED!", while each of the remaining pods has a blue holo screen with a progress bar slowly filling up.

Here, the party wakes up disoriented from extended cryosleep with no memory of how they came to be onboard the ship. From here on, the party will explore the ship and restore its systems until they arrive at the bridge, where they discover four pieces of information. First, the ship's navigational data has been corrupted, preventing them from plotting a course out of the system. Second, they are in a debris field orbiting a planet that registers as habitable to the ship's sensors. Third, in place of a star, the planet orbits a gravitational anomaly that doesn't match any known signature. Fourth, also in the debris field, is a crippled Eoxian ship of an unknown type split in two and is slowly repairing itself from the debris.

The working title is "The Ghoststar's Requiem."

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