Fordfff

Fordfff t1_j2d2uju wrote

>When you dramatically reduce the difficulty of dark souls it no longer becomes an impressive feat "I beat dark souls!!!" Yeah but you dramatically handicapped the stats of all the enemies in the process, so what? Everyone has now beat dark souls. It's not impressive any more.

Holy shit what kind of sad life one must have to list beating a single player game as a life achievement. I guarantee you that nobody irl gives a shit that you beat dark souls.

Who gives a fuck if other people beat it on easy mode? Let em enjoy the spectacular world and one of the greatest lore ever. The more the merrier.

>But I guarantee you'll get bored

I guarantee you have 0 idea what you're talking about. I play most story based games nowadays on easy, compared to my younger days of often on hard and have just the same enjoyment. Interactivity is the key word. What do you think devs put easy difficulty in games for?

>"water this down for people who cant"

What's the problem with that? Nobody forces you to switch from hard to easy. Again this seems like an issue with not understanding what the word "option" means, so here's a little help:

https://www.merriam-webster.com/dictionary/option#:~:text=option%20implies%20a%20power%20to%20choose%20that%20is%20specifically%20granted%20or%20guaranteed.&text=alternative%20implies%20a%20need%20to%20choose%20one%20and%20reject%20another%20possibility.&text=preference%20suggests%20a%20choice%20guided%20by%20one's%20judgment%20or%20predilections.

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