InjuryApart6808
InjuryApart6808 t1_jeauqfi wrote
Reply to comment by BreakfastBeerz in Humanoid robots using cameras for eyes will likely experience issues and accidents around spinning objects such as propellers, due to frame rates by scarronline
You’re using a video captured by a camera. You’re actually proving my point. The camera is likely recording at 60 fps.
InjuryApart6808 t1_jeat1kj wrote
Reply to comment by V_es in Humanoid robots using cameras for eyes will likely experience issues and accidents around spinning objects such as propellers, due to frame rates by scarronline
So, according to his logic, if the human eye processes between 30-60 frames. A light flashing or fan spinning at 30-60 times per second would appear stationary.
InjuryApart6808 t1_jears30 wrote
Reply to comment by BreakfastBeerz in Humanoid robots using cameras for eyes will likely experience issues and accidents around spinning objects such as propellers, due to frame rates by scarronline
Our eyes don’t work like a camera.
InjuryApart6808 t1_jeavfky wrote
Reply to comment by BreakfastBeerz in Humanoid robots using cameras for eyes will likely experience issues and accidents around spinning objects such as propellers, due to frame rates by scarronline
Not if something is spinning at the frame rate of the camera. Which is what the post is about. Then that object would appear stationary. Human eyes don’t do that, it would appear as a blur, and we would infer that the object is moving.