Keeble64
Keeble64 t1_j1xv72c wrote
Reply to comment by LatinaMermaid in In Return to Oz (1985) the nightmare fueled sequel to the Wizard of Oz, why do so many of the characters look completely different from the first film? by ilovemychickens
1930's Hollywood Movie Producer Voice "Hey there, ol' Walt! That's a mighty fine drawing of a some dwarves ya got there! Too bad you can't make a movie with real ones! Aww I'm just cueballin' ya! Don't be a sourpuss now! You go work on your castle amusement park. Just don't make the castle green or we'll take the mouse!" aggressive elbow nudges
Keeble64 t1_j1xubol wrote
Reply to comment by trashbagbody in In Return to Oz (1985) the nightmare fueled sequel to the Wizard of Oz, why do so many of the characters look completely different from the first film? by ilovemychickens
They do. The 'Wicked' musical has to use silver slippers.
Keeble64 t1_j1xu614 wrote
Reply to comment by Ground2ChairMissile in In Return to Oz (1985) the nightmare fueled sequel to the Wizard of Oz, why do so many of the characters look completely different from the first film? by ilovemychickens
Yeah, not sure how a one-eyed, 3 pigtailed witch that looks like James Cagney would have worked in the 39 movie.
Keeble64 t1_j1xteew wrote
Reply to In Return to Oz (1985) the nightmare fueled sequel to the Wizard of Oz, why do so many of the characters look completely different from the first film? by ilovemychickens
Wait... You think the Return to Oz characters look like the cheap dollar store knockoffs when the 1939 characters were just in lead makeup?!
Keeble64 t1_j1tayzx wrote
Reply to comment by Corrosive-Knights in What is the greatest Movie Trailer of all time? by Zilla1689
Not to mention it coined the tagline "In space, no one can hear you scream."
Keeble64 t1_j1t8d3a wrote
Keeble64 t1_iydd0hx wrote
...so what's the theory?
Keeble64 t1_iyd201l wrote
Reply to At this moment, from an artistic and creative point of view, is film production inferior to that of video games? by [deleted]
I think games are now the new way of giving audiences adult animation, since most movie studios don't risk animated movies that can't won't appeal to younger or a wider audience.
That being said, gaming and cinema are two different fields of story telling. While games have become more cinematic as tech improves, they still have to utilize a story that works around the mechanics of the gameplay. So a game may take it's time for a story element to unravel and use the player's interaction of the world as the catalyst that triggers story elements.
This is another reason why so many video games movie fail to really capture the story structure of the games. Resident Evil is a scary game, but you can't adept that fear you feel playing the game to a movie. The reason being is because that fear you feel is of your interaction with that world in the game and how you react to the situation you're thrown into.
Keeble64 t1_ixxo258 wrote
Nothing But Trouble is what happens when you give Dan Aykroyd total control of a project. His script for Ghostbusters was like 1000 pages long and involved multiple teams of Ghostbusters traveling through interdimensional space competing to catch ghosts. He's like the scifi equivalent of 80's coke fueled Stephen King.
Keeble64 t1_j280fya wrote
Reply to What was the best experience when watching a movie together with someone? by tyxex1
My wife never saw Back to the Future until I showed it to her a few years ago. I'd seen it over a hundred times and she never had interest in it because she thought it was some corny scifi movie that had a later-in-life cult following. I finally convinced her to watch it and watching her flip out in anxiety during the clock tower scene was one of the greatest moments of us watching a movie together.