Puzzleheaded_Ear5833 t1_ix42syp wrote on November 20, 2022 at 4:32 PM Reply to comment by beatbox2sleep in Survey on 12,000 secondary school-aged students (12-18Y) shows that although many adolescents are spending considerable time gaming (at least 3.5hours/day),it is not having a negative impact on the wellbeing and 44% of ‘heavy’ gamers reported higher wellbeing than those who play less or don’t play by giuliomagnifico There's a lot of money being made off of gamers, and some of it goes into studies designed to tell people what they want to hear. In this case, I think they're redefining the meaning of the term well-being. Permalink Parent 3
Puzzleheaded_Ear5833 t1_ix42syp wrote
Reply to comment by beatbox2sleep in Survey on 12,000 secondary school-aged students (12-18Y) shows that although many adolescents are spending considerable time gaming (at least 3.5hours/day),it is not having a negative impact on the wellbeing and 44% of ‘heavy’ gamers reported higher wellbeing than those who play less or don’t play by giuliomagnifico
There's a lot of money being made off of gamers, and some of it goes into studies designed to tell people what they want to hear. In this case, I think they're redefining the meaning of the term well-being.