Sparky81

Sparky81 t1_je2pwj6 wrote

Think of a game engine like 'The construct' from The Maxtrix. It's the tools, physics, and rules a game is built around. Think Ocarina of Time and Majora's Mask. They used the same engine (and some assets like character models) so they kinda feel the same. Another example is Half-Life 2 and Portal. Same engine, similar feel.

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Sparky81 t1_jdyotf6 wrote

I've never made a movie and I'm going out on a limb and guessing you haven't either. So I'm not sure either of us is in any position to judge how much extra footage is too much.

I do know it's better to have too much footage than too little and it's probably better and less expensive to film extra footage while everything is still set up than to call everyone back in after the shooting is supposed done and they've likely started disassembling sets and actors have flown back home or off to other projects.

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Sparky81 t1_jdynw0e wrote

You can't really understand how the film will come together until the edit. Scenes you thought would work turn out not to. Long scenes might be cut shorter because they hang. You can't help having extra footage. Sometimes you even need to reshoot scenes while editing is going on.

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Sparky81 t1_j6nf3ic wrote

All 3 of those are just brand names for basic pain relievers. Advil is Ibuprofen, Tylenol is Acetaminophen, and Aleve is Naproxen Sodium. Each does something a little different. On a side note, the generic versions work just as well.

Ibuprofen - NSAID, used for the treatment of inflammation, moderate pain and fever.

Acetaminophen - used for headaches and pain as well as a fever reducer

Naproxen - helps with headaches, joint pain and muscle soreness. Also helps inflammation.

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