extremepat

extremepat OP t1_ja218l9 wrote

Yeah let's say the Xbox is where hardware limitations are, not the billions of pcs with random hardware shoved into them. Edit: I also NEVER said financial limitations on Xbox series, I said that because the series brings the game to so many more people that it makes the games more financially responsible than they would've been, not that it makes it harder for devs because of financial strain. I am going to stop replying to this thread because you'll suckle the Sony teet until you die, but my point has been made.

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extremepat OP t1_ja1ag6n wrote

Imagine what would be worked on without it, indeed. Hardware limitations are less withholding than financial limitations, and with how much money games have been making they have been able to get better and better. And if less people can play games, games make less money, and the development stalls more. If a dev can't get over series s, that's on them. And if the series a existing, which means more money spent on games, means that a dev gets an excuse then it's on them to use their financial supporters as a reason for not doing a good job.

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extremepat OP t1_ja17qq9 wrote

"that's only the series x" do you understand development? Hey guys, this game was made for the 3080, not the 3080 ti or the 2080! The cpu isn't clocked to the right ghz! The monitor is wide screen! It won't run on either of those! It was made for amd, not nvidia! Bro development for the series x and s is the exact same thing... Games don't need to be made for both. I don't think you understand how game development works.

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extremepat OP t1_ja14w5f wrote

https://gamingbolt.com/xbox-series-x-is-easier-to-develop-for-than-any-other-console-chorus-developer

Not hard to do a single Google search my dude

Edit: I know there are articles saying the same about the ps5, but all the articles about ps5 have nobody with a name to corroborate anything. The chorus devs have said themselves on record that Xbox is easier to develop for. I can't find a single quote of anyone willing to be named that says ps5 is easier to dev for.

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extremepat OP t1_ja140cb wrote

What? Xbox now uses the same basic architecture as pc, hence why they can make things so seamless at this point. Ps is the outlier, and the software that developers of multi plat games would most have to focus on at this point. I.e. Put more time into optimization, because the optimization isn't already there. Please point out an instance of a multi plat game being more optimized on Playstation

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extremepat OP t1_ja0yptl wrote

I'd love to see info on ps5 being easily optimized. Historically Playstation software is shit to work with. Microsoft got day one because they have money that Sony doesn't. That's how they can buy Activision when Sony can buy insomniac.

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