Give us a custom map builder and multiple environments, fully customisable pods, day/night cycles, arcade and "realistic" mode (tune the engines mid race for tight corners or shortcuts?), warehouse of parts to find and buy, a story mode with interesting and diverse characters, droids, maybe things like sand worms mid race or a form of sabotage but implementation needs care there.
As long as they can capture the speed and control of the original it could work. Can't see it being too popular of an (online) game long term so maybe they'll be inclined to add microtransactions... lets hope that if they would it'll be limited and don't take away from the game.
llubdr t1_jedmkmn wrote
Reply to I would spend so much money on a new Star Wars podracing game. by TheTyGoss
New game yes please - mega cost no thanks.
Give us a custom map builder and multiple environments, fully customisable pods, day/night cycles, arcade and "realistic" mode (tune the engines mid race for tight corners or shortcuts?), warehouse of parts to find and buy, a story mode with interesting and diverse characters, droids, maybe things like sand worms mid race or a form of sabotage but implementation needs care there.
As long as they can capture the speed and control of the original it could work. Can't see it being too popular of an (online) game long term so maybe they'll be inclined to add microtransactions... lets hope that if they would it'll be limited and don't take away from the game.