toasterovenly

toasterovenly t1_jb1w4lm wrote

I think it would be wise to talk to them openly. Especially be open about the things you like and dislike so they don't get you a gift you don't want in the future. I don't mean just once. I mean in general. Communicate with people. Tell them about yourself. Listen to what they tell you. The problem is not you or them, it's communication. Another suggestion for the future is to make a big wishlist for your birthday or Christmas that hopefully people use as a guide when buying a gift.

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toasterovenly t1_j1p9i78 wrote

Basically anything made by Rareware on the N64. All of it is fun but flawed.

  • Conker's Bad Fur Day - really bad platforming. It's hard to overstate how bad the platforming is. Story mostly not funny since I didn't play it when I was 12.
  • Diddy Kong racing - to beat the story you basically need to know a secret technique to get more speed from boost panels. The multiplayer sucks because whoever gets to be TT basically wins. Additionally the multiplayer sucks because first place player can consume all the bananas in the first lap so no one else can raise their top speed. Just go play Mario kart if you have friends over.
  • Donkey Kong 64. World and levels are designed in a very confusing way. Controls not very tight. Wayyyyy too much backtracking.
  • Banjo-Tooie - Exactly the same problems as donkey Kong 64.
  • Banjo-Kazooie - ok I really like this one, but the castle is confusing. Honestly this is the best of the bunch.
  • Jet Force Gemini - once you finish the 3 starter stories, you have to go play all the levels again, which is kinda lame, but made better since a lot of the time to explore new areas of those levels with your new abilities. You literally have to get 100% of the hidden collectibles to finish the game. It's really hard to recommend the story mode for that reason.
  • Blast Corps - many of the levels require absolute perfection to beat, meaning you probably won't be able to actually finish this game. Some of the vehicles control like crap. You have to replay a bunch of levels multiple times.
  • Mickey speedway USA - I never played it, so can't comment.
  • Goldeneye 007 - I played a lot of hours of this. Like over a hundred I'd say with my brothers and friends. I am going to refrain from commenting on quality since, to be honest I just don't like shooters very much so there's too much bias. For comparison I love 3d platformers so I feel more than qualified to comment on those.
  • Perfect dark - same comment as Goldeneye.

This is the hill I'm willing to die on.

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toasterovenly t1_izzr7q4 wrote

So it shows the r4 logo? Or do you mean the Nintendo logo?

Common problems you might have:

  1. SD card is formatted wrong. Make sure it's FAT not exFAT or NTFS. Probably just do FAT32.
  2. Make sure you've got the right files in the root of the SD card with exactly the right names. Capitalization matters. I mean this is true for all the firmware files. Put them exactly where the directions tell you to put them.
  3. Too many games in one folder. The r4i gold I have loads the whole folder in one go. I needed to split the games into many subfolders so that it wasn't trying to load thousands of games because that causes the DS to just run out of memory trying to load the file browser menu. I went with folders like "Aa-Be", "Bi-Fa", etc. Just the first two letters of the first and last game in the folder. I don't remember how many files I did per folder. Maybe like 100?
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