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t1_j1gv0n7 wrote

Reply to comment by in Future of Games by

I really enjoy VR, and I personally don’t find it too uncomfortable. I think one of the main cons is the price to get into it, especially if you don’t know anyone who can let you test their VR headset out.

Another factor is a lot of people play games to relax, but VR really pushes being more active while playing. The wii really tried to do this too, but most people ended up just sitting on the couch casually flicking their wrist instead of being fully engaged like the commercial made it seem.

If you have a VR set and have tried it yet, Boneworks is also another top tier VR game. It’s extremely impressive, especially since it came out before half life alyx

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t1_j1hixma wrote

And VR being “active” is not a necessity… when they are smaller and lighter it could become just a cheapish 200” tv. I have watched plenty of hours of Netflix on my quest. If it was a little lighter with a better battery I would do it more.

The biggest thing stopping me is that I forget to charge it… then when I want to use it, it’s like 10% battery.

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t1_j1hl9cw wrote

I guess it depends on what you’re into. I don’t have much reason to use it as a TV, and I have a PCVR so I haven’t had experience with battery powered VR’s

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t1_j1jr7lx wrote

> I don’t have much reason to use it as a TV

The tech is just way too early. If it was just a pair of glasses today, your TV is still leagues better in resolution and clarity.

There will be a day where VR reaches parity with TVs and allows you to have any size you want in any space/position you want, complete with lighting control and the ability to share the screen with anyone across the planet as if they are sitting next to you - in a small form factor.

When that day comes, the reasons become a lot clearer. Though I think AR/VR will share this virtual display category as there are reasons why having a view of the real world is important at times.

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t1_j1hwjjd wrote

I enjoy it. The price was really cheap before they changed the name from Oculus Quest 2 to Meta Quest 2. Was only like $200 for the full set. Don't think the price will be a heavy barrier of entry for VR for long considering what the PS5 sits around.

I mostly play games to be single player experiences more than multiplayer. So I do actually really appreciate the immersion level of VR, counter to me knocking it pretty hard in my initial post. I do think the tech is awesome, 3D immersive sound and motion controls is all deeply fun.

As far as interacting with others, I just find it limited. I think microphone chat in a virtual space with an avatar that you wave your hands is kind of where it tapers off. A lot of people like to share more than just speech or text with each other.

Also, you can't really drink or eat while playing VR while you can playing games at the desktop, table or couch, so there's that as far as talking about social aspects of gaming.

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