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bogglingsnog t1_j9as23y wrote

The concept itself is obviously valuable, not just for computing but for the future of the internet, but the key is in how well it meets the needs and wants of the people.

Facebook's rendition of the concept made it largely distasteful to nearly everyone it was claiming to build it for.

Making a hierarchical series of meta-spaces accessible to all on a platform is quite a common sight in 2D software, it is rather obvious the concept would be useful in 3D as well. And there's nothing inherently wrong with a digital marketplace and replicated shopping environment either. Nor are having social meeting places.

The problem was all that we had ever seen about the Metaverse looked like a single intern had to create a demo in 24 hours based on a crayon drawing made by board members who had spent the whole night drinking. It exercised absolutely no creative vision and looked like a Wii game.

I think seeing some creative vision about digital marketplaces, and visualizing how that could potentially actually improve one's shopping experience, would have been pretty compelling. For example, being able to generate an avatar that looks very similar to you by simply uploading a few pictures of yourself, then being able to try on clothes in a virtual clothing store, would have been so much cooler than showing a cartoon character walking around a nearly featureless park showing characters doing silly things with one another.

I have spent a lot of time dreaming about the potential applications of VR, I really wish I could make my visions reality but VR programming is not exactly the easiest thing to work on. And it really sucks to see companies fail to inspire people by showing them not even half-baked ideas on a technology that already has an above-average barrier to entry.

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94746382926 t1_ja2bktk wrote

The biggest problem with the metaverse is that it has to work on standalone headsets which have the processing power of a smartphone. This restricts it to shitty flat cartoon environments instead of something with more life and realism that a powerful PC could push.

Meta does have some amazingly photorealistic avatar generation software and facial tracking features in the pipeline. It's just that their best selling products (Oculus Quest 1 and 2) can't handle it. I think the introduction of the Quest Pro is the first taste of what's to come hardware wise. If they start marketing it towards businesses and build out those use cases we could see a drastically improved iteration of the metaverse compared to what we have now.

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bogglingsnog t1_ja2cgc2 wrote

Designing for lowest common denominator is a terrible constraint to start with on software. There's no reason they couldn't have a simplified view and a complete view, or a gradient made by various adjustable graphics settings, it just doesn't justify the sacrifices made.

It wasn't creative, and it felt like the lack of visuals made it that much more obvious. If it was designed really well it looking like a Wii game would not have been an issue - obviously Wii games have been quite successful.

I know I'd have a hard time recommending some business software that looks like playing Wii Sports, so they did themselves injustice in that arena too. Should have gone with something more minimalist and professional.

To reiterate, my primary issue and concern is the lack of vision and creativity.

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94746382926 t1_ja2gcnj wrote

Fair points and yeah I suppose for a company the size of Meta there's no excuse to not have adjustable graphics. Idk why that thought didn't cross my mind. I'm cautiously optimistic about the future of VR but I agree that Meta's implementation of it thus far is super bland. If it wasn't for the stuff they've showed off in the pipeline I really wouldn't have much good to say about the work they're doing. Not sure why they thought the current showcase was a good product to release or market with.

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bogglingsnog t1_ja2h16e wrote

Agreed, but it was an enormously costly mistake on their part. If I was running the company I would have never gone along with that!

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94746382926 t1_ja2h9xk wrote

Yeah they had one chance to set the narrative and make a good impression and they kind of blew it. It's gonna take some work to reset the public opinion.

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