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Jjetsk1_blows t1_j9w14b7 wrote

Had to tack on the “Bleeding effect” from assassins creed too. When the brain can’t tell the difference between simulated life and real life and starts to take a physical toll.

Making the same point here though. The tech’s just not there for weird mental illnesses like this

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SerbiousVery t1_j9w3zv8 wrote

>When the brain can’t tell the difference between simulated life and real life

This condition is already known as psychosis (any type of psychosis, eg. Sch).

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Jjetsk1_blows t1_j9w5yzw wrote

Nope. This is a real physical manifestation of a simulated reality. Like actual organs shutting down when getting shot or stabbed in a simulated reality. The game’s fictional, but I could see something similar happening somewhere down the line.

Similar to psychosis for sure, but far more extreme (makes for a fun video game).

I get what you’re saying though, just a nuanced difference.

Source: play lots of AC and am psychologist

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SerbiousVery t1_j9w7zxm wrote

How do you know that I am not psychologist too? :)

There is no evidence that any reality is "real reality", hence every reality can be considered simulated reality.

The bottom line is, I am kinda right. :)

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Jjetsk1_blows t1_ja4946g wrote

I love it! And I do see what you’re saying. I think the main difference is a man-made reality vs the reality we’re in now.

I am a simulation theorist though, so that sends my argument out the window!

I think it’ll be really interesting to see how VR, AR, and neural implants effect psychological states. I could definitely see VR induced psychosis being really rampant

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