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EzekielNOR OP t1_ix2x432 wrote

That's an awesome combo. I think getting into the industry as "just" an audio designer can be difficult these days - but with background in neuroscience and pharmaceutical research you will have an advantage.

I would reach out to research clusters and ask if they know someone working on gamification/audio in research and development and try to build something from there.

Other than that, portfolio is always important in the games industry. Implementation skills are also very important.

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