overreflectingmuch t1_ix3bpym wrote
Reply to comment by twasjc in I am a Game Designer / Project lead who spent the last 2 years building brain trauma rehabilitation software for Norway's largest specialist hospital. AMA :> by EzekielNOR
Yeah im really curious on this one too. Esp since brain rewiring can be done! Since you seem informed on it what do you think about the connection, relational component? In reestablishing safety esp through relationship, could vr be the place where folks practice new relational skills...does it have to be a human? Suuuuper interesting stuff, and thankful for all the good folks doin the work.
Quantum_Kitties t1_ix3spy7 wrote
They already use non-human relationships in PTSD treatment, think animal assisted therapy! Using animals has proven to be incredibly effective in improving PTSD symptoms.
There’s even a robot that provides emotional support for people with dementia and alzheimers (though there are ethical concerns about that, saying a robot “only provides the illusion of a relationship”).
EzekielNOR OP t1_ix4jc46 wrote
I feel pretty confident in that it could be used in training relation skills. I don't see it much different than roleplaying in that sense.
I also think that VR experiences can be bonding experiences for people that are lonely - either through shared simultaneous experience, but also as a topic of conversations (i.e., home for elderly)
twasjc t1_ixaplcy wrote
I think it's basically like defragging a hard drive and changes the routing to different folders.
Mushrooms collapse and rebuild the architecture to be more efficient
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