Submitted by LegalCrook t3_115ox6m in books
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Submitted by LegalCrook t3_115ox6m in books
[removed]
I remember in elementary school learning about kinds of conflict as well- man vs nature, man vs god, man vs man, and man vs self.
God creates dinosaurs, god destroys dinosaurs, god creates man, man destroys god, man creates dinosaurs, dinosaurs eat man, woman inherits the earth
""""Researchers""""
That is just a result of how you choose to catergorize things. I could also just as easily say that all stories fall into only two categories, stories about hippos and stories that arent about hippos.
HIPPOBOT 9000 v 3.0 FOUND A HIPPO. 5,876,376 COMMENTS SEARCHED. 171 HIPPOS FOUND. YOUR COMMENT CONTAINS THE WORD HIPPO.
You can - and that would also be correct. Whether it is useful to anyone is another question
If you take a group of objects and look for similarities, you will find similarities. If you will look for uniqueness, you will find uniqueness. The same applies to stories.
I like the idea that every story has been told, but it’s how you tell the story that will make you stand out
We're all the same species. We effectively evolved the same baseline for survival. The same driving forces, the same fears, the same fight/flight/freeze response to danger.
The only thing that varies are the outside forces that act on us like culture and environment.
Hundreds of millions of possible stories is a pretty good amount, especially when you account for all the different ways each of them can be told.
The timelessness and commonality of the human experience can be disheartening and, also, profoundly beautiful. I think it can be chalked up to the fact that after all, we are still animals.
Because.
Because we're all fragments of a singular universal consciousness. The sleeping mind remembers what the waking mind forgets.
We are all. All are one.
Or, something like that. You'll know it when you see it.
Our capacity for reason should make us less predictable, but everything we do is relative.
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Chess has only 6 types of pieces with absolutely no variations among the same pieces. Each piece has only ever has a limited number of possible paths, 27 at max but on average only 11. Yet after only 5 turns for both players there are 69,352,859,712,417 possible outcomes.
Discussion is the goal
Do not post shallow content. All posts must be directly book related, informative, and discussion focused
Ray Dalio, Principles for a changing world order. Definitely discussion related
humans are just big,overly glorified apes: once you know how apes works then you've pretty much got humans down too because there is little difference between a human and a chimp right down to basic instincts such as tribalism and idol worship.
everything humans do is because of some primal instinct that humanity hasn't evolved past.
Bokbreath t1_j92rq32 wrote
Per Vonnegut
>researchers found there are “six core trajectories which form the building blocks of complex narratives”. These are: “rags to riches” (a story that follows a rise in happiness), “tragedy”, or “riches to rags” (one that follows a fall in happiness), “man in a hole” (fall–rise), “Icarus” (rise–fall), “Cinderella” (rise–fall–rise), and “Oedipus” (fall–rise–fall).